03273nam a2200373Ia 450000500170000000800470001724501780006470000940024226000540033625000260039030000370041630000100045350000190046302000220048265000310050465000390053594400080057405000190058294300300060194400120063195300120064354600150065595300200067050505880069052013680127859100060264633600090265233700150266133800110267694200720268799800100275999900170276995201130278620260803094216.0251212s2018 xx 000 0 und d©©©1 aDesigning the user interface : bstrategies for effective human-computer interaction /cBen Shneiderman, Catherine Plaisant, Maxine Cohen, Steven M. Jacobs, Niklas Elmqvist. aShneiderman, Ben; Plaisant, Catherine; Cohen, Maxine; Jacobs, Steven M.; Elmqvist, Niklas aHarlow, Essex :bPearson Education Ltd.,c©2018. aSixth, global edition a622 pages: bcolor illustrations c24 cm aIncludes index a978-1-292-15391-9 aHuman-computer interaction aUser interfaces (Computer systems) aCIR a004.6 D46 2018 b0c0d0e1f0g1h0i0j0 b1c1d0 pHED6061 ain English cCollege Library aPart 1 : Introduction. Usability of interactive systems -- Universal usability -- Guidelines, principles, and theories -- Part 2 : Design processes. Design -- Evaluation and the user experience -- Design case studies -- Part 3 : Interaction styles. Direct manipulation and immersive environments -- Fluid navigation -- Expressive human and command languages -- Devices -- Communication and collaboration -- Part 4 : Design issues. Advancing the user experience -- The timely user experience -- Documentation and user support (a.k.a. help) -- Information search -- Data visualization. aFor courses in Human-Computer Interaction The Sixth Edition of Designing the User Interface provides a comprehensive, authoritative, and up-to-date introduction to the dynamic field of human-computer interaction (HCI) and user experience (UX) design. This classic book has defined and charted the astonishing evolution of user interfaces for three decades. Students and professionals learn practical principles and guidelines needed to develop high quality interface designs that users can understand, predict, and control. The book covers theoretical foundations and design processes such as expert reviews and usability testing. By presenting current research and innovations in human-computer interaction, the authors strive to inspire students, guide designers, and provoke researchers to seek solutions that improve the experiences of novice and expert users, while achieving universal usability. The authors also provide balanced presentations on controversial topics such as augmented and virtual reality, voice and natural language interfaces, and information visualization. Updates include current HCI design methods, new design examples, and totally revamped coverage of social media, search and voice interaction. Major revisions were made to EVERY chapter, changing almost every figure (170 new color figures) and substantially updating the references a0 atext aunmediated avolume 2lcccBKajpascuab2018-10-16 11:48:56djpascuae2018-10-16 11:48:56 a10470 c10396d10396 00102ddc4070aHEDbHEDcHEDd2025-12-21oCIR 004.6 D46 2018pHED6061r2026-06-02 00:00:00w2025-12-21yBK