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  <titleInfo>
    <title>Mind games</title>
    <subTitle>31 days to rediscover your brain</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Cohen, Martin</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">xx</placeTerm>
    </place>
    <place>
      <placeTerm type="text">Malden, MA</placeTerm>
    </place>
    <publisher>Wiley-Blackwell</publisher>
    <dateIssued>2010</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">und</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xi, 155 p.:  ill</extent>
    <extent>23 cm.</extent>
  </physicalDescription>
  <abstract>This original and innovative book is an exploration of one of the key mysteries of the mind, the question of consciousness. Conducted through a one month course of both practical and entertaining `thought experiments`, these stimulating mind-games are used as a vehicle for investigating the complexities of the way the mind works.</abstract>
  <tableOfContents>Acknowledgements. Forward! How To Use This Book. Week 1: Influencing the Reptile Mind . Day 1. Words. Task: Spend all day trying only to think for yourself . Day 2. Identifying the Reptile. Task: Identify, and talk to, the reptile in your head. Day 3. The Fallacy of the Lonely Fact. Task:Try testing someone`s sense of randomness. Offer them a little bet. Day 4. The Immortals. Task: Write (or at least start) a book. Day 5. My Three Favourite Animals. Task: Complete an innocuouslooking survey about animals. Day 6. The Prison of the Self. Task: Attempt to escape ... Day 7. Trappism. Task: Don`t talk to anyone. Week 2: Observing the Development of Little Minds . Day 8. Dotty Experiments on Teddies. Task: Get Piaget and Teddy to try to unconserve the numbers. Day 9. (a.m.) The Cow in the Field-that-gets-built-on. Task: Make a board game for children. (p.m.) The Mountains of Egocentricity. Task: Construct a device to measure egocentricity. (evening) Behave Yourself!. Task: Apply behaviourist principles to those around you. Day 10. The Dissonance of the </tableOfContents>
  <note type="statement of responsibility">Martin Cohen.</note>
  <note>Includes bibliographic references and index</note>
  <note>English</note>
  <subject>
    <topic>Consciousness</topic>
  </subject>
  <subject>
    <topic>Thought experiments</topic>
  </subject>
  <classification authority="lcc">128.2 C66m</classification>
  <identifier type="isbn">978-1-4443-3709-9</identifier>
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