00732nam a2200229Ia 450000500170000000800470001724500790006410000200014326000530016330000140021630000100023049000540024002000220029465000220031665000340033865000570037205000230042954600150045233600090046733700150047633800110049120260803094206.0251212s2015 xx 000 0 und d©©©1 aUsing digital games as assessment and instruction tools /cRyan L. Schaaf. aSchaaf, Ryan L. aBloomington, IN :bSolution Tree Press,c©2015. a61 pages: c23 cm aSolutions for digital learner-centered classrooms a978-1-935542-53-7 aEducational games aSimulation games in education aEducation, ElementaryxComputer-assisted instruction a371.337 Sc11u 2015 ain English atext aunmediated avolume