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| 005 | 20260803094221.0 | ||
| 008 | 251212s9999 xx 000 0 und d | ||
| 245 | 1 |
_aKnights and bewitchers : _ba 3D tactical role playing game development / _cJohn Carlo J. Jarabata, James Christian B. Quintar, Lance R. Kevin Sia, Jam Raven G. Valdez. |
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| 240 | 1 | _aFar Eastern University - Cavite | |
| 100 | _aBachelor of Science in Information Technology | ||
| 100 | _d2017 | ||
| 700 | _aVolume (various pagings) : color illustrations | ||
| 700 | _a28 cm | ||
| 700 | 0 | _aTH 794.82 J28 2017 | |
| 110 | _aTH0094 | ||
| 260 |
_aEnglish : _bCollege Library, |
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| 250 |
_aComputer games -- Research ; Mobile games _xResearch |
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| 300 |
_aThe proponents developed a game application for smartphones and tablets provided with a continuous storyline program that will keep the user continuously playing it. The concept of the Knights and Bewitchers is a mobile game for the players, students and people different walks of life in the society that loves to challenge their critical thinking and strategies skills. It is a 3D tatctical role-playing game, where the game play is similar to the game called "Final Fantacy Tactics".: _b1 |
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| 300 | _a1 pages | ||
| 300 | _d0 | ||
| 490 | _aThesis | ||
| 500 | _a0 | ||
| 020 | _atext | ||
| 650 | _aUnmediated | ||
| 600 | 4 | _avolume | |
| 942 |
_2lcc _ctd _ajpascua _b2019-02-13 14:07:09 _ddsolimen _e2025-07-09 10:31:21 |
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| 943 |
_b0 _c0 _d0 _e1 _f0 _g0 _h0 _i0 _j0 |
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| 998 | _a10833 | ||
| 999 |
_c10758 _d10758 |
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