000 01650nam a2200265Ia 4500
005 20260803094221.0
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245 1 _aViridae Arena /
_cMark Xavier Diaz, Cherie Mae San Jose, Julius Paul Cabas, Juan Antonio Garcia.
240 1 _aFar Eastern University- Cavite
100 _aBachelor of Science in Information Technology
100 _d2018
700 _aXx, 248 leaves : color illustrations
260 _aEnglish :
_bCollege Library,
300 _aThe main objective of the game Viridae Arena is to relay useful information to the players regarding commonly encountered diseases in an entertaining environment such as that of a video game. Its goal is to provide the younger generation with knowledge regarding the viruses or bacteria that causes these illnesses and the symptoms, duration and possible prevention and treatment methods to be observed and applied. The spiral methodology is used throughout the development process of the game because it allows the proponents to work towards the preliminary development of the system and to continously work on improving it after the feedbacks that follows the release of the game. The researches within the documentation are made in order to promote the concept of edutainment and to further branch its usage within the medical industry as well.:
_b1
300 _a1 pages
300 _d0
490 _aThesis
500 _a0
020 _atext
650 _aUnmediated
600 4 _avolume
942 _2lcc
_ctd
_ajpascua
_b2019-02-13 14:19:55
_djpascua
_e2020-09-25 17:45:13
943 _b0
_c0
_d0
_e1
_f0
_g0
_h0
_i0
_j0
998 _a10835
999 _c10760
_d10760