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245 1 _aSchool portal and pre-registration for Kaong National High School /
_cEjercito C. Tan, Mathew Adrian Medina, Loise Jieve T. Reyes, Mariana Alexis M. Castro.
240 1 _aFar Eastern University - Cavite
100 _aBachelor of Science in Information Technology
100 _d2018
700 _aIx, 335 pages : color illustration
700 _a28 cm
700 0 _aTH 794.81 T1532 2018
110 _aTH0035
260 _aEnglish :
_bCollege Library,
250 _aEducational games -- Research ; Computer games -- Programming -- Research ; Application software -- Development
_xResearch
300 _aThe main objective of the sdudy was to asses the developed interactive 3D educational game integrating different multimedia is tools for its benefit, functionality, content and other features. The descriptive research method is used, as it describes the nature of the situation as it exists at the study (Sevilla, et al. 1992). It is concerned with conditions of relations of relationship that exists; practices that prevail; beliefs, processes that are going on; effects that are being felt, or trends that are developing. The process of descriptive research goes beyond the mere gathering and tabulation of data. It involves an element or interpretation of meaning or significanceof what is described. Thus description is often combined with comparison and contrast involving measurements, classifications, interpretation and evaluation. This method is used in assesing the software developers` and users` awareness on the quality of the software to be deveopled. (gogle abtract content):
_b1
300 _a1 pages
300 _d0
490 _aThesis
500 _a0
020 _atext
650 _aUnmediated
600 4 _avolume
942 _2lcc
_ctd
_ajpascua
_b2019-03-07 10:07:17
_ddsolimen
_e2025-03-20 10:44:37
943 _b0
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998 _a10931
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