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| 005 | 20260803094222.0 | ||
| 008 | 251212s9999 xx 000 0 und d | ||
| 245 | 1 |
_aDevelopment of Tonyo's quest : _ba 2D adventure game / _cAngelino Jean-Arl Aguilar, Emerson Manuba, Scottie Lance Santos , John Lloyd Torres. |
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| 240 | 1 | _aFar Eastern University - Cavite | |
| 100 | _aBachelor of Science Information Technology | ||
| 100 | _d2018 | ||
| 700 | _aXiii, 105 pages :color illustrations | ||
| 700 | _a28 cm | ||
| 700 | 0 | _aTH 794.82 Ag932 2018 | |
| 110 | _aTH0047 | ||
| 260 |
_aEnglish : _bCollege Library, |
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| 250 |
_aComputer games -- Research ; Mobile games -- Research ; Educational games (Mobile) _xResearch |
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| 300 |
_aThe Development of Tonyo`s Quest : a 2D Aventure Game is mobile game developed for learning the Life, Works and Writings of the national hero, Dr. Jose Rizal. The project is designed to enable the player obtain information about Rizal in a fun and challenging way. The adventure game is designed to be playable on android mobile devices. Hence, Agile Methodology wa used in the development of the project. For the game development, the project was created using Unity 3D nad Visula Studio 2017. the characters and assets were designed using Photoshop CS6 and were created using Piskel. The project was tested usig Functional Test Cases and ISO 25010.: _b1 |
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| 300 | _a1 pages | ||
| 300 | _d0 | ||
| 490 | _aCapstone Project | ||
| 500 | _a0 | ||
| 020 | _atext | ||
| 650 | _aUnmediated | ||
| 600 | 4 | _avolume | |
| 942 |
_2lcc _ctd _adsolimen _b2025-03-26 15:35:01 _ddsolimen _e2025-03-26 15:42:01 |
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_c10828 _d10828 |
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