000 04349nam a22003617a 4500
003 OSt
005 20260803094258.0
008 260331b2020 |||||||| |||| 00| 0 eng d
020 _a9781119629191
_qpaperback
040 _cFEU CAVITE LIBRARY
082 _2SHS 658.40 L67d 2020
100 _aLewrick, Michael
_eauthor
245 _aThe design thinking playbook :
_ba guide to mastering the most popular and valuable innovation methods /
_cLewrick, Michael ; Link, Patrick, 1968- ; Leifer, Larry.
260 _aHoboken, New Jersey, USA
_bJohn Wiley & Sons Inc.
_c2020.
300 _a309 p.
_bcolor illustrations ;
_c19 cm
365 _b2199
_cPHP
366 _aFully Booked
500 _a
504 _aIncludes bibliographical references and index.
505 _aContents: Intro The Design Thinking Toolbox Preface Contents The Toolbox in a nutshell The global survey Results of the survey What is design thinking? Design thinking? Who is Lilly? Quick start The Toolbox Warm-ups that fit the setting Popular warm-ups Clapping game Bingo Stop & go 30 circles Ninja Marshmallow challenge Phase: Understand Problem statement Design principles Interview for empathy Explorative interview Ask 5x why 5W+H questions Jobs to be done Extreme users/Lead users Stakeholder map Emotional response cards Phase: Observe Empathy map Persona/User profile Customer journey map AEIOU Analysis questions builder Peers observing peers Trend analysis Phase: Define point of view "How might we ..." question Storytelling Context mapping Define success Vision cone Critical items diagram Phase: Ideate Brainstorming 2x2 Matrix Dot voting 6-3-5 Method Special brainstorming Analogies & benchmarking as inspiration NABC Blue ocean tool & buyer utility map Phase: Prototype Frequently used kinds of prototypes Focused experiments Critical Experience Prototype (CEP) & Critical Function Prototype (CFP) Crazy experiments Dark horse prototype Combined experiments Funky prototype Imagining the future Vision prototype Prototype with a first function functional (system) prototype Solutions in detail "X is finished" (Hopefully) at the finish Final prototype Exploration map Prototype to test Service blueprint MVP = Minimum viable product Phase: Test Testing sheet Feedback capture grid Powerful questions in experience testing Solution interview Structured usability testing A/B Testing Phase: Reflect I like, I wish, I wonder Retrospective "sailboat" Create a pitch Lean canvas Lessons learned Road map for implementation Problem to growth & scale innovation funnel Applications Universities: ME310 at Stanford University Companies: "Co-creation toolbox" by Siemens Intrapreneurship: "Kickbox" by Swisscom Transformation: "Digital transformation road map" Promotion of young talent: "Young innovators" Personal change: "Design thinking life" Closing words Authors & contributors
520 _aThe Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, templates, and images help you implement each tool or method. Quickly and comprehensively familiarize yourself with the best design thinking tools; Select the appropriate warm-ups, tools, and methods; Explore new avenues of thinking; Plan the agenda for different design thinking workshops; Get practical application tips. The Design Thinking Toolbox help innovators master the early stages of the innovation process. It s the perfect complement to the international bestseller The Design Thinking Playbook
521 _a"Design thinking is hot! This toolbox will help you see how many different and creative ways there are to approach any new market opportunity."
_b--Mirko Boccalatte, COO, Ferrari F1 Team
546 _aEnglish
650 _aCreative ability in technology
650 _aCreative ability in business
650 _aCreative thinking
650 _aProblem solving
650 _aDiffusion of innovations
700 _aLink, Patrick,
_d1968-
_eauthor
700 _aLeifer, Larry
_eauthor
887 _2SH0827
942 _2ddc
_cBK
_n0
999 _c13590
_d13590