| 000 | 01793nam a2200325Ia 4500 | ||
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| 005 | 20260803094037.0 | ||
| 008 | 251212s2010 xx 000 0 und d | ||
| 245 | 1 |
_aInvitation to computer science / _cG. Michael Schneider. |
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| 100 | _aSchneider, G. Michael | ||
| 700 | _aGersting, Judith L. | ||
| 260 |
_aBoston, M.A : _bCourse Technology, Cengage Learning, _c2010. |
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| 250 | _a5th | ||
| 300 | _axxvi ; 718 p. : ill: | ||
| 300 | _c26 cm | ||
| 020 | _a13:978-1-4390-4199-4 | ||
| 650 | _aComputer science | ||
| 050 | _a004 Sch572i | ||
| 943 |
_b0 _c0 _d0 _e1 _f0 _g0 _h0 _i0 _j0 |
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| 944 |
_b1 _c1 _d0 |
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| 953 | _pHED1895 | ||
| 546 | _aEnglish | ||
| 953 | _cCollLib | ||
| 505 | _a1. An Introduction to Computer Science -- Level 1: The Algorithmic Foundations of Computer Science -- 2. Algorithm Discovery and Design -- 3. The Efficiency of Algorithms -- Level 2: The Hardware World -- 4. The Building Blocks: Binary Numbers, Boolean Logic, and Gates -- 5. Computer Systems Organization -- Level 3: The Virtual Machine -- 6. An Introduction to System Software and Virtual Machines -- 7. Computer Networks, the Internet, and the World Wide Web -- 8. Information Security -- Level 4: The Software World -- 9. Introduction to High Level Languages -- 10. The Tower of Babel -- 11. Compilers and Language Translation -- 12. Models of Computation -- Level 5: Applications -- 13. Simulation and Modeling -- 14. Electronic Commerce -- 15. Artificial Intelligence -- 16. Computer Graphics and Entertainment -- Level 6: Social Issues in Computing -- 17. Making Decisions -- Answers to Practice Problems. | ||
| 591 | _a0 | ||
| 336 | _aText | ||
| 337 | _aUnmediated | ||
| 338 | _aVolume | ||
| 942 |
_2lcc _cBK _arizal _b2015-04-07 23:18:16 _drizal _e2015-04-07 23:18:16 |
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