000 02088nam a2200385Ia 4500
005 20260803094043.0
008 251212s2011 xx 000 0 und d
245 1 _aObject-oriented and classical software engineering /
_cStephen R. Schach.
100 _aSchach, Stephen R.
260 _aNewYork :
_bMcGraw-Hill,
_c2011.
250 _a8th
300 _axix, 667 p.:
300 _c24 cm.
500 _aIncludes index
020 _a978-007-108171-9
650 _aSoftware engineering
650 _aC++ (Computer program language)
650 _aObject-oriented programming (Computer science)
650 _aUML (Computer science)
650 _aObject-oriented methods (Computer science)
050 _a005.1 Sch11o
943 _b0
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944 _b1
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953 _pHED2364
546 _aEnglish
953 _cCollLib
505 _aPart I: Introduction to Software Engineering Chapter 1: The Scope of Software Engineering Chapter 2: Software Life-Cycle Models Chapter 3: The Software Process Chapter 4: Teams Chapter 5: The Tools of the Trade Chapter 6: Testing Chapter 7: From Modules to Objects Chapter 8: Reusability and Portability Chapter 9: Planning and Estimating Part II: The Workflows of the Software Life Cycle Chapter 10: Key Material from Part A Chapter 11: Requirements Chapter 12: Classical Analysis Chapter 13: Object-Oriented Analysis Chapter 14: Design Chapter 15: Implementation Chapter 16: Postdelivery Maintenance Chapter 17: More on UML Chapter 18: Emerging Technologies
520 _aIntegrating case studies to show the object oriented approach to software engineering, this title presents an introduction to software engineering fundamentals, covering both traditional and object-oriented techniques, as well as underlying software engineering theory. It also presents the practical life cycle, and includes revision to problems.
591 _a2
336 _aText
337 _aUnmediated
338 _aVolume
942 _2lcc
_cBK
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_b2015-04-07 23:18:17
_drizal
_e2015-04-07 23:18:17
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