000 00970nam a2200325Ia 4500
005 20260803094046.0
008 251212s2009 xx 000 0 und d
245 1 _aProgramming the cell processor :
_bfor games, graphics, and computation /
_cMatthew Scarpino.
100 _aScarpino, Matthew
260 _aUpper Saddle River, NJ :
_bPrentice Hall,
_c2009.
300 _axiii, 721 p.:
_bill.
300 _c24 cm.
500 _aIncludes index
020 _a0-13-600886-0/- 9780136008866
650 _aMicroprocessors
_xProgramming
650 _aComputer architecture
650 _aComputer games
_xProgramming
050 _a794.81526 Sca71p
943 _b0
_c0
_d0
_e1
_f0
_g0
_h0
_i0
_j0
944 _b1
_c1
_d0
953 _pHED2546
546 _aEnglish
953 _cCollLib
591 _a0
336 _aText
337 _aUnmediated
338 _aVolume
942 _2lcc
_cBK
_arizal
_b2015-04-07 23:18:18
_drizal
_e2015-04-07 23:18:18
998 _a3391
999 _c3378
_d3378