| 000 | 01723nam a2200337Ia 4500 | ||
|---|---|---|---|
| 005 | 20260803094049.0 | ||
| 008 | 251212s2009 xx 000 0 und d | ||
| 245 | 1 |
_aDigital foundations : _bintro to media design with Adobe creative suite / _cXtine Burrough. |
|
| 100 | _aBurrough, Xtine | ||
| 700 | _aMandiberg, Michael | ||
| 260 |
_aBerkeley, CA : _bNew Riders, _c2009. |
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| 300 |
_axi, 333 p. :: _bill. |
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| 300 | _c23 cm. | ||
| 020 | _a978-0-321-55598-4 | ||
| 650 | _aComputer graphics | ||
| 650 |
_aDesign _xData processing |
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| 650 |
_aWeb sites _xDesign |
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| 050 | _a006.686 B94d | ||
| 943 |
_b0 _c0 _d0 _e1 _f0 _g0 _h0 _i0 _j0 |
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| 944 |
_b2 _c1 _d0 |
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| 953 | _pHED3011; HED4017 | ||
| 546 | _aEnglish | ||
| 953 | _cCollLib | ||
| 505 | _aIntroduction Chapter 1: The Metaphor of Using Graphics Applications Chapter 2: Searching and Sampling - Becoming an Expert Web User Illustrator Chapter 3: Color Theory and Basic Shapes Chapter 4: Using the Grid Chapter 5: Symmetry Chapter 6: Flat Graphics and Line Art PhotoShop Chapter 7: Scanning and Digital Cameras Chapter 8: Tonal Scale Chapter 9: Layering and Collage Chapter 10: Typography Chapter 11: Getting It Out: Digital Output for web Chapter 12: Non-Destructive Editing InDesign Chapter 13: Creating Unity within a System Chapter 14: Creating Tension within a System Dreamweaver Chapter 15: Hello World Chapter 16: Files and Servers Chapter 17: Hyperlinks Flash Chapter 18: Elements of Motion Chapter 19: Pacing Chapter 20: Commanding the Timeline: ActionScript | ||
| 591 | _a0 | ||
| 336 | _aText | ||
| 337 | _aUnmediated | ||
| 338 | _aVolume | ||
| 942 |
_2lcc _cBK _arizal _b2015-04-07 23:18:19 _drizal _e2015-04-07 23:18:19 |
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| 998 | _a3628 | ||
| 999 |
_c3613 _d3613 |
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