Mind games : 31 days to rediscover your brain /
Cohen, Martin
Mind games : 31 days to rediscover your brain / Martin Cohen. - Malden, MA : Wiley-Blackwell, 2010. - xi, 155 p.: ill 23 cm.
Includes bibliographic references and index
Acknowledgements. Forward! How To Use This Book. Week 1: Influencing the Reptile Mind . Day 1. Words. Task: Spend all day trying only to think for yourself . Day 2. Identifying the Reptile. Task: Identify, and talk to, the reptile in your head. Day 3. The Fallacy of the Lonely Fact. Task:Try testing someone`s sense of randomness. Offer them a little bet. Day 4. The Immortals. Task: Write (or at least start) a book. Day 5. My Three Favourite Animals. Task: Complete an innocuouslooking survey about animals. Day 6. The Prison of the Self. Task: Attempt to escape ... Day 7. Trappism. Task: Don`t talk to anyone. Week 2: Observing the Development of Little Minds . Day 8. Dotty Experiments on Teddies. Task: Get Piaget and Teddy to try to unconserve the numbers. Day 9. (a.m.) The Cow in the Field-that-gets-built-on. Task: Make a board game for children. (p.m.) The Mountains of Egocentricity. Task: Construct a device to measure egocentricity. (evening) Behave Yourself!. Task: Apply behaviourist principles to those around you. Day 10. The Dissonance of the
This original and innovative book is an exploration of one of the key mysteries of the mind, the question of consciousness. Conducted through a one month course of both practical and entertaining `thought experiments`, these stimulating mind-games are used as a vehicle for investigating the complexities of the way the mind works.
English
978-1-4443-3709-9
Consciousness
Thought experiments
128.2 C66m
Mind games : 31 days to rediscover your brain / Martin Cohen. - Malden, MA : Wiley-Blackwell, 2010. - xi, 155 p.: ill 23 cm.
Includes bibliographic references and index
Acknowledgements. Forward! How To Use This Book. Week 1: Influencing the Reptile Mind . Day 1. Words. Task: Spend all day trying only to think for yourself . Day 2. Identifying the Reptile. Task: Identify, and talk to, the reptile in your head. Day 3. The Fallacy of the Lonely Fact. Task:Try testing someone`s sense of randomness. Offer them a little bet. Day 4. The Immortals. Task: Write (or at least start) a book. Day 5. My Three Favourite Animals. Task: Complete an innocuouslooking survey about animals. Day 6. The Prison of the Self. Task: Attempt to escape ... Day 7. Trappism. Task: Don`t talk to anyone. Week 2: Observing the Development of Little Minds . Day 8. Dotty Experiments on Teddies. Task: Get Piaget and Teddy to try to unconserve the numbers. Day 9. (a.m.) The Cow in the Field-that-gets-built-on. Task: Make a board game for children. (p.m.) The Mountains of Egocentricity. Task: Construct a device to measure egocentricity. (evening) Behave Yourself!. Task: Apply behaviourist principles to those around you. Day 10. The Dissonance of the
This original and innovative book is an exploration of one of the key mysteries of the mind, the question of consciousness. Conducted through a one month course of both practical and entertaining `thought experiments`, these stimulating mind-games are used as a vehicle for investigating the complexities of the way the mind works.
English
978-1-4443-3709-9
Consciousness
Thought experiments
128.2 C66m